Author Archive
Yes, it’s time for Pac-Man: The Text Adventure.
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.
Ok, so it’s more like Wumpus or something. It tries to be a literal translation, unlike Adam Cadre’s Pac-Man as drug addict story.
This review is a two-parter: first I give a general review without spoilers, and then after some space I comment on one puzzle and specifics of the ending.
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It’s time to go back to the early 19th century for Eduard the Seminarist.
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Review down below; note there are very mild spoilers about the puzzles.
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Next on the agenda is Wish, a Christmas vignette.
I write this on Halloween. Theming, what theming?
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Next up is the philosophical fantasy/educational game, The Chinese Room.
I should mention this is an at-the-2-hour-judging-mark review, because I get the impression it will be long after the competition is over before I finish.
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It’s yet another milestone in my quest to find strange IF.
It is Camille, our sun! She is bright and happy usually and also shines and stuff. She also hurts my eyes when I look at her directly apparently. She is very nice apart from that though.
Somehow when I originally posted about the B-Game Competition I missed another IF-type entry: Betasuppe. (forum thread, download link) It describes itself as
The first ever side-scrolling platformer controlled completely with text commands!
No, really. Here:

So, essentially: graphical IF with a visible character and slow walking speed. However, it’s still worth trying. Enjoy!
This is Paul Panks RPG #2 of this competition, written in BASIC. Spoilers for the funny bit about the setting are below, so if you plan to play this you should do so before reading the review.
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Next on the slate is the post-apocalyptic work Ferrous Ring.
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