
Via Ebay.
Lords of Karma (so far) features a very simple parser and gameplay which consists almost solely of wandering and slaying the occasional monster. This would be a recipe for a grind except the religion system is keeping things very interesting.
I have managed to gain some karma points. The simplest way was by defeating a monster, which I guess is improving the good of the world somehow.
I also found a “man in rags” who I could give treasures to.
>GIVE FARTHING
YOU GIVE A BRASS FARTHING.
THE BEGGAR SAYS:
“THANK YOU.”
YOU HAVE 1 KARMA POINTS.
although I found a bigger bang for my dollar (so to speak) by giving at a church
YOU ARE AT THE ENTRY TO THE CHAPEL OF PRAYER.
>GIVE TOPAZ
YOU GIVE A TOPAZ.
YOUR TAX-DEDUCTABLE CONTRIBUTION IS APPRECIATED.
YOU HAVE 20 KARMA POINTS.
YOU ARE AT THE ENTRY TO THE CHAPEL OF PRAYER.
After entering the church and praying, I had some sort of religious experience:
Exploring the new area yielded a nearby “idol” to Baal. I had a ring I tried to give as an offering, but bad things happened:
While the church did not specify any kind of denomination, I’m guessing some sort of mutant Christianity? I’m not sure what to think yet what’s going on with religion, really — the name of the game is Lords of Karma, plural — other than I’ve been anxious to know what will happen next with the worldbuildling.
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