Review follows.
IFComp 2007: Press [Escape] to Save 2 comments
IFComp 2007: Varkana Leave a comment
Review after the cut.
IFComp 2007: In The Mind Of The Master Leave a comment
The intro to this game mentions that playing it with SCARE is 99% close to the real experience, but it causes textual errors to crop up. I’d recommend the ADRIFT Runner if you’re using Windows.
This review has slight spoilers for the ending.
Pac-Txt Leave a comment
Yes, it’s time for Pac-Man: The Text Adventure.
You awaken in a large complex, slightly disoriented. Glowing dots hover mouth level near you in every direction. Off in the distance you hear the faint howling of what you can only imagine must be some sort of ghost or several ghosts.
Ok, so it’s more like Wumpus or something. It tries to be a literal translation, unlike Adam Cadre’s Pac-Man as drug addict story.
IFComp 2007: Fox, Fowl and Feed 1 comment
Review down below.
IFComp 2007: A Matter of Importance 3 comments
This review is a two-parter: first I give a general review without spoilers, and then after some space I comment on one puzzle and specifics of the ending.
IFComp 2007: Eduard the Seminarist Leave a comment
It’s time to go back to the early 19th century for Eduard the Seminarist.
IFComp 2007: Slap That Fish 3 comments
Review down below; note there are very mild spoilers about the puzzles.
IFComp 2007: Wish Leave a comment
Next on the agenda is Wish, a Christmas vignette.
I write this on Halloween. Theming, what theming?
IFComp 2007: The Chinese Room Leave a comment
Next up is the philosophical fantasy/educational game, The Chinese Room.
I should mention this is an at-the-2-hour-judging-mark review, because I get the impression it will be long after the competition is over before I finish.