Pirate Adventure: Making a boat   Leave a comment

Picture from eBay.

Picture from eBay.

The only real obstacle I made it through since last time was getting by the crocodiles, but that let me make a boat.


But your Adventure is not over yet…

The clever bit was the lagoon; the tide goes in and out. A fish out farther in the ocean gets away if you bring it back when tide is low. If you wait for the tide to be higher (so the fish stays in water longer) you can bring it to the crocodiles and feed them, who let you pass (and access all the supplies mentioned above).

The dynamic aspect helped add to the feel of the environment; too much IF (even modern works) has static terrain.

I’m stuck immediately after.


The only possible “crew” I’ve seen in the game so far is a pirate I immediately bribed away with a bottle of rum; he disappeared and I stole his treasure chest and parrot. Somehow I don’t think he’d be happy to join.

I’ve found a mongoose that has been no use so far, and apparently mongooses also do not count as ship crewmates. The parrot chatters quite a bit and eats crackers but remains unable to hoist the mainsail.

Posted March 27, 2015 by Jason Dyer in Interactive Fiction

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