When people talk about being “stuck” in an adventure game, usually they mean there is some specific puzzle they can’t get by.
I’ve got exactly one puzzle I know I am stuck on.
I’m on a narrow ledge by a Throne-room
Across the chasm is another ledge. Visible items:Very thin black bear. *MAGIC MIRROR*
> GET MIRROR
Bear won’t let me
I’ve some *ROYAL HONEY* that will make the bear happy and cause him/her to fall asleep, but since the royal honey is a treasure itself that causes me to lose points.
The extra problem is, I’ve got more points missing than just one treasure worth. I don’t know where else the other treasures might be. So I am clearly “stuck” somewhere but I have no idea what I should even be doing.
Let me summarize what I’ve seen:
* It turns out there is a HELP command dynamic based on what room you’re in and it can actually be helpful sometimes; solving the puzzle would have taken me longer otherwise. For instance, there’s a sunny meadow with a sleeping dragon where HELP gives you this message:
A voice BOOOOOMS out:
There are only 3 ways to wake the Dragon!
One puzzle involving an explosion I may not have worked out without the HELP command.
* A sequence later I needed to drive away the dragon to steal its eggs. I feel somewhat bad about that. I guess the dragon is evil so that makes it ok?
* There’s a tiny maze. Scott Adams must have felt obliged to provide a maze. It took all of five minutes to map.
* There’s a room I assume is a joke
I am in the memory chip of a COMPUTER!
I must have took a wrong turn!
but at this point I suppose I need to question everything.
* If you go down from the ledge near the swamp you end up in Hell. Whoops.
* With some deaths there’s an interesting afterlife scene:
I don’t think there’s a treasure here, but given the Acheton trick I’m not going to rule it out.
Do you want a hint?
I actually would have said yes, but I finished. Thanks for offering!
I need to go back and try the other version you sent me.