Review: The Snowman   1 comment

The Snowman was second place in the Text the Halls competition. My review is down below.

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Posted January 5, 2008 by Jason Dyer in Interactive Fiction

Review: TIGSaga   Leave a comment

This is a web-based CYOA game. It can be found online here. Review after the jump.

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Posted January 4, 2008 by Jason Dyer in Interactive Fiction

Review: Snowblind Aces   1 comment

This TADS 3 game could be thought of as Urban Conflict set as a romance in alternate-universe World War 1. Review after the jump.

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Posted January 4, 2008 by Jason Dyer in Interactive Fiction

Text the Halls results   1 comment

The contest is over.

The top three are
1. Snowblind Aces by C.E.J. Pacian
2. The Snowman by Caio Miranda
3. TIGSaga by various (Terry, Kinten, Akhel, Xander, Haowan, Shinygerbil, and #tigIRC)

I plan to put up reviews for these three games (and maybe a few others from the competition) over the next few days.

Posted January 4, 2008 by Jason Dyer in Interactive Fiction

Looking forward to 2008   3 comments

2007 ended with a flurry of activity, with the French IF-Comp launching and two new games. (The Text the Halls contest also hasn’t closed yet.)

2007 was quite a year for theory: we saw two new IF dissertations and new blogs. While I don’t see any more dissertations coming down the pipeline, I’m hoping more pieces like Dennis Jerz’s brilliant article on Adventure surface in journals.

For the coming year, Textfyre should be coming out with their first game. While there is understandable trepidation at commercial interests, I find the possibility of there once again being professional IF writers too thrilling to ignore.

It’s much harder to predict freeware releases, but based on commentary in various Internet forums I predict this year we’ll see more new authors brought in the fold by Inform 7.

Also, the trend of more non-English IF will undoubtedly continue. I’m hopeful translations will also start to appear for the best works.

Out of sheer wishful thinking I will also predict a major tutorial for TADS 3 will come out, giving it a major boost. I also predict (once again based on nothing at all but hope) that a major multimedia Hugo game like Future Boy! will come out and hit outlets like Adventure Gamers.

I’m hoping more “mainstream” outlets like Play This Thing!, TIGSource and JayIsGames continue to support IF (although it seems from the JayIsGames awards list this year they didn’t have much exposure outside of the Lovecraft Project and IF Comp).

Personal goals:

  • Finish this thing. Nudges from the peanut gallery may help.
  • I will resume posts on Nick’s thesis, and I have general theory posts of my own to make (“Hotel Dusk: player as conscience” and “Mutual exclusivity in puzzles” are in my draft queue).
  • At some point this year I may run a 4th Interactive Fiction Excerpt Hunt.
  • I should brush off my old paper for that Theory Book; my paper is now likely hopelessly outdated and it lacked a proper conclusion anyway.

Let me slip in something extra and say I have something new coming out on the 10th of January.

Posted January 1, 2008 by Jason Dyer in Interactive Fiction

Text the Halls IF competition   1 comment

TIGSource is running an IF contest called “Text the Halls”. The entries are now gathered together in a voting topic. There are 4 Inform games, 1 TADS game, 2 ALAN games, 1 Windows-only game, and 2 ‘online’ games (basically choose-your-own-adventure style).

Voting will last “a week” (so it closes January 3rd).

Posted December 27, 2007 by Jason Dyer in Interactive Fiction

Design notes from Alan DeNiro   Leave a comment

Otherwise known as the author of Deadline Enchanter. The link was posted on rec.arts.int-fiction but I figured some people might miss the post:

Notes on Deadline Enchanter

Posted December 24, 2007 by Jason Dyer in Interactive Fiction

Asteka   Leave a comment

There’s a thread on Asian-language IF on rec.arts.int-fiction. I wanted to mention the first (and so far only) original Asian-language IF I’ve ever heard of: Asteka, which is in Japanese.

(The non-original one I’m thinking of is Japanese version of Zork I.)

One game existing does suggest that there were others. I don’t know enough Japanese to do any research.

Posted December 1, 2007 by Jason Dyer in Interactive Fiction

Progress Bar (aka Guilt-o-Meter)   1 comment

So the people have spoken and I am working on project #2. Just to keep myself from getting too stalled, I will shame myself with my own personal progress bar. Feel free to taunt me if the bar stays stuck at one place for too long.

Progress bar

Alpha version (playable to the end with a walkthrough, my goal by the end of the year) is roughly at 50%.

Posted December 1, 2007 by Jason Dyer in Interactive Fiction

New IF dissertation from Jeremy Douglass   1 comment

Command Lines: Aesthetics and Technique in Interactive Fiction and New Media

The PDF weighs in at 418 pages.

The range of the dissertation includes media other than textual IF; Figure 1 is of Shadow of the Colossus.

Posted November 27, 2007 by Jason Dyer in Interactive Fiction