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  1. Jason Dyer's avatar

    yeah, having your own gaze petrify you would be kind of awkward in reality _any_ kind of reflective surface would…

  2. matt w's avatar

    The lack of bounce-petrifying is true to what I remember as the original Medusa myth (and also the way it’s…

  3. ScienceBall's avatar
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  14. Rob's avatar

    Well, this is interesting: “Bomb Adventure Programmed by Mikael Elsila Based on the framework by David Lubar” What this means…

  15. exploradorrpg's avatar
  16. Jason Dyer's avatar
  17. T's avatar

    It’s amazing that you managed to complete the Puzzle Adventure, even though it’s very difficult for native Japanese speakers.The first…

  18. Exemptus's avatar
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  20. Jason Dyer's avatar
  21. Grunion Guy's avatar
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  29. Aula's avatar

    If you had actually looked at the HTML, you would have noticed that there was no HREF in the A…

  30. Jason Dyer's avatar
  31. matt w's avatar

    heads up–the link for “The Hermit’s Secret” is nonfunctional (maybe a missing quotation mark in the HTML?).

  32. unwashedmass's avatar
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  34. Exemptus's avatar
  35. Rob's avatar

    Nice find! However, in light of the ancient Egyptian theme here, I must quote some of the ad copy from…

  36. Rob's avatar
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  67. gschmidl's avatar
  68. Jason Dyer's avatar
  69. Rob's avatar

    Yeah, but wasn’t Mondrian the main villain in the first Ultima? <quickly slips out the back door>

  70. Rob's avatar
  71. Rob's avatar

    Did a bit of research (is that exasperated groaning I hear?), and have an update on Japanese adventures released before…

  72. Jason Dyer's avatar
  73. gschmidl's avatar
  74. Jason Dyer's avatar
  75. arcanetrivia's avatar

    That happens to me all the time even in graphical games where you’d think it would be more obvious.

  76. Ross's avatar

    It took me twenty years to find the courthouse in A Mind Forever Voyaging and all you had to do…

  77. Morpheus Kitami's avatar
  78. Jason Dyer's avatar

    oh that’s glorious it’s wild that Zork is rich enough you still feel like playing being stuck aboveground that long!

  79. Joe's avatar

    Absolute worst is when I miss a map exit exists. This can happen to me even on good, sensibly mappable…

  80. Kazuma Satou's avatar

    @gschmidl That walkthough of Yobai is sadly incomplete, it gives up pretty much right at the finish line. I was…

  81. gschmidl's avatar
  82. Jason Dyer's avatar
  83. Kazuma Satou's avatar

    OK, it seems like the stand alone images of Seiko’s Adventure are bad, but the versions on compilation disks like…

  84. Jason Dyer's avatar

    if you wanted to be real charitable maybe it’s trying to be something from his Cubist phase like Three Musicians…

  85. gschmidl's avatar
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  87. Kazuma Satou's avatar

    Wow, congrats on finishing this! Even knowing the language, I pretty much gave up on this one after a few…

  88. Kazuma Satou's avatar
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  91. matt w's avatar
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  95. Rob's avatar

    There was one adventure, written just a few months after Puzzle Adventure, that has a very similar theme. Iroha Uta…

  96. Jason Dyer's avatar
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  99. Jason Dyer's avatar
  100. Dissolved's avatar

    Looking between those apparently-indistinguishable sages is a headtrip. It’s enough to make you go back and forth on thinking, say,…

Posted May 15, 2025 by Jason Dyer