Magical Journey: Two Working Versions   10 comments

Short post today. This information showed up in comments, but I was meaning to make a full update for posterity before Magical Journey gets kicked off my “recently played” sidebar.

Specifically, I last left off Magical Journey when it was still a bit broken, and we now have two working versions.

For the original TRS-80 experience, the ever-hardy Warrigal managed to fix the TRS-80 code directly, and I have a download here which will automatically run the game from a disk, using a program like trs80gp.

Jim Gerrie has also done a TRS-80 MC-10 conversion, found here. You can get a package with all of his games here.

One last thing I should point out is that the fixes do change the game structurally from what I experienced. Namely, this meta-map…

…is straight-out wrong. There is no path to go back to the start in the regular game (other than when you win, you get moved to the start). This means, for example, the softlock where I had dropped my shovel in order to get into the first forest area could not have happened. After this I constantly kept the shovel around, so without the bug I would have consequently had a little more inventory freedom.

Posted April 30, 2024 by Jason Dyer in Interactive Fiction, Video Games

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10 responses to “Magical Journey: Two Working Versions

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  1. Ah, you put my “nude dwarf miner” title screen up (as my 15 year-old put it)! Hope you’re blog doesn’t lose its PG rating ;) I should also mention that my university is closing down faculty web spaces (wouldn’t want anybody but commercial enterprises controlling web space now would we) so I’m decamping all my games, including text adventures, to the Internet archive:

    https://archive.org/details/@james_gerrie

    Thanks for your walkthrough.

    • I used your gamejolt site and the color computer archive.

      I was also going to link archive directly for online play but it doesn’t look like you have Magical Journey yet (although IA search has baffled me before).

    • If you didn’t mention that it was nude, I’d say it was very nice for ASCII art. Guess that was taken from a PSA about mining without any clothes on.

    • Was he intended as nude or is it just an unfortunate result of color limitations? (Maybe he’s wearing a jumpsuit that is the exact same color as his skin…)

      • It was not intended. It was my 15-year-old who said he was nude. So I’d say “Colour limitations” for sure (and bad artistry).

    • that nude dwarf is suspiciously similar to the one of dwarf fortress. I wonder if they use this one as inspiration.

      rubereaglenest
    • Jim, your web complex has long been an inspirational oasis in an academic web desert! Very sad to hear it’s getting shuffled along, but the Internet Archive should be a good home for the material.

      Was your nude dwarf miner adapted from the textmode animated introduction animation to Bay 12 Games’ renowned Dwarf Fortress? There’s a very similar scene visible 23 seconds in: https://www.youtube.com/watch?v=MDxTtNvNyNY

  2. Correction “your”

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